петък, 14 ноември 2014 г.
Set Driven Key
 For the rear lights i created a set driven key. Firstly i created another attribute for the control which would control the lights. then i created a set driven key and added the control as a driver and both of the lights as driven. Then I keyed the lights with the visibility off when the number in the new attribute of the control was 0 . Then i did the oposite by turning them on , changing the value to 1 and then keying them again
Expression
 For the light to work , I used an expression. Basically, I created a control and limited his movement only in one of the axes. then I created the expression so when it translates in the X axes the lights will turn their visibility  either on or off.
I tried doing an expression with the front and the back of the car , making them go up and down like a suspension but I really couldn't do it so instead of that I made the expression with the lights. Sorry
I tried doing an expression with the front and the back of the car , making them go up and down like a suspension but I really couldn't do it so instead of that I made the expression with the lights. Sorry
Door and Window
 After doing the bonnet and the back , I made the doors open , and the window open as well. I made an orient constrain for the controls of the car and limited them as in the other parts.Then i created another group for the window in the group for the doors, so the window can move up and down without being influenced by the movement of the door.
Bonnet and Boot
Here you  can see the front bonnet and the back boot open. I made them open and close by constraining controls to them. I moved the pivot point on the bonnet in the front middle of it so it opens like that . and moved the pivot point on the back boot to the right left vert. i dont think it matter if its the left or right one , it just needs to be on the back of the boot.I have limited the transformation on them as well . so they open and close to a certain point and dont go berzerk spining 360 degrees
Wheels Suspension
After I made the wheels turn and spin properly , I made the suspension for the wheels. Basicly what I had to do was made a controller for every wheel , put it beneath it and point constrained it so it will go up and down. I limited the movement so it will only go up and down to a curtain point.
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